link to play
role: Programmer, Game designer, level designer, character artist
genre: top-down, horror, adventure
Engine: unity
Code language: C#
programming:
- metroidvania camera;
- Top down 2d movement.
game design:
- Peek'n hide mechanic: enemies can follow throught light or sound.
art:
- characters.
metroidvania camera system
Tracks player position
Tracks player position
Detects if player is inside room bounds
Detects if player is inside room bounds
characters
Peek'n hide mechanic: enemies can follow throught light or sound.
- Your light has a limit;
- It can be recharged by touching a candle.

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