Game developed during the cordilheira game jam. "Desenhei em três dias" is a plataformer puzzle where you have to draw plataforms and control your stickman to pass the levels. The theme of the game jam was "creativity".
Link to play (GAme jam version)
role: Programmer, Game designer, level designer
genre: puzzle, plataform
Engine: unity
Code language: C#
Programming:
- Draw liner (New version);
- Gimmick objects;
- Scene management;
- Sound system.
Level Design:
- All levels.
Draw mechanic: How it works?
1. The draw manager instantiates a prefab of "line";
2. While the mouse button is pressed, it adds more points in the line renderer and in the line collider according to the distance from the last point;
3. The variable "RESOLUTION" stores